'Exergaming' helps jump-start sedentary children

By Amy van Aarem

January 10th, 2008

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The Boston Globe

Kerin Donnelly of Weymouth was sore the next morning from "snowboarding" for two hours - indoors.

It may not win any fresh air awards, but "exergaming" is a way to mobilize couch-prone video-game players. And with Massachusetts determined to trim its 16 percent adolescent obesity rate, any movement may help.

At a new "interactive fitness arcade" at the Weymouth Club, kids exergame full throttle. From scaling rock walls to gliding through an on-screen half pipe on a snowboard, they boost their heart rates and break a sweat in the virtual world.

 

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